Rivet & Rust
Pilot a patched-together bathyscaphe through a sunken industrial trench. Salvage scrap, upgrade your hull one weld at a time, and decide how deep you dare to dive before the pressure gauge starts to sing.
Tin Whale Games makes slow, curious adventures about the parts of the ocean nobody has mapped yet. Rivets, sonar pings, strange lights in the dark, and the quiet thrill of going one meter deeper.
Explore the fleetSend a signalEvery game we make starts with the same question: what is down there? Here is what we have surfaced so far.
Pilot a patched-together bathyscaphe through a sunken industrial trench. Salvage scrap, upgrade your hull one weld at a time, and decide how deep you dare to dive before the pressure gauge starts to sing.
A calm, glowing puzzle adventure in the twilight zone. Guide a tiny research drone by the light of bioluminescent creatures, reconnecting an ancient reef's light network one pulse at a time.
A narrative survey game. Chart a drowned archipelago from inside a diving bell, piecing together a lost expedition's logbook from wrecks, radio fragments and your own hand-drawn maps.
Our next dive: a two-player co-op where one person steers and the other reads the sonar. You can only talk in pings. Expect shouting, laughter and at least one very surprised squid.
Tin Whale Games is a small independent team that loves the ocean, old machinery and games that let you take your time. We build worlds that reward curiosity more than reflexes, where the scariest thing is usually the dark and the best reward is a view nobody has seen before.
Press, partnerships, bug reports or just a photo of your favorite fish. We read every message that reaches the surface.
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